Marks an edge the definition carries but the handle does not show. The member
stays in the definition's action table, so the engine binds it — the trail
records the transition under the member's name, and a retrace takes it again
from the edge's binding — and ScreenOpenTargetsOf follows it, so a screen
reached only through it is still reachable from its opener by the registry
alone. The assembled handle omits it: ScreenBoundActions drops the name
from the handle's type and the assembly leaves the member off the object, so
a caller has no second way to move that skips the person's answer.
Marks an edge the definition carries but the handle does not show. The member stays in the definition's action table, so the engine binds it — the trail records the transition under the member's name, and a retrace takes it again from the edge's binding — and
ScreenOpenTargetsOffollows it, so a screen reached only through it is still reachable from its opener by the registry alone. The assembled handle omits it:ScreenBoundActionsdrops the name from the handle's type and the assembly leaves the member off the object, so a caller has no second way to move that skips the person's answer.