Variable PostingStoryPhotoEditorInputSchemaConst Internal
PostingStoryPhotoEditorInputSchema: Struct<
{
cameraSessionId: String;
folder: String;
origin: Literals<readonly ["feed", "reels-tab"]>;
photo: Struct<
{
byteLength: Number;
height: Number;
id: String;
kind: Literal<"photo">;
mimeType: Literals<readonly ["image/jpeg", "image/png", "image/webp"]>;
width: Number;
},
>;
takenAt: optionalKey<Number>;
},
> = ...
What the story editor opens with, as the camera's gallery pick hands it over: the picked photo's descriptor (its bytes stay in the process's media pool), the asset's facts from the device's media store (
takenAt, when it was taken, in epoch seconds;folder), where the camera was opened from and the id of the camera session the pick was made in (camera_session_id, minted where the camera opens).